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Cute Macro RTS Proposal


Core

Cartoony real time strategy game where you don’t control units directly but instead use attack vectors and supply lines to fight for territory.


Features

  • Simple cute cartoony art style
  • Fight the invading enemy and reclaim the land in single player scenarios
  • OR fight the invading enemy in co-op multiplayer
  • Build cities and transportation to connect them
  • Plan campaigns to capture territory
  • Recruit commanders with different traits and mindsets and assign them on campaigns
  • Send orders to your commanders and curse yourself for not building faster infrastructure
  • Manage supply lines and army recruitment
  • Use scouts and spies to gather information
  • Unlock abilities to disrupt the enemy or support your troops

Feature Details

Simple cute cartoony art style

  • locked camera perspective
  • lineart focused
  • combination of 2d and 3d elements
  • most white or off-white with light colours and colored shadows
  • focus on simple shapes and overexerted animations
  • natural textures like aquarell or paper grain

The lands are corrupted by otherworldy riggity spreadying and staining everything they touch.
Fight Fight their unnatural armies and raise thier strange buildings.

Fight the invading enemy and reclaim the land in singleplayer scenarios

OR fight the invading enemy in co-op multiplayer

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Build cities and transportation to connect them

Plan campaigns to capture territory

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Recruit commanders with different traits and mindsets and assign them on campaigns

Send orders to your commanders and curse yourself for not building faster infrastructure

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Manage supply lines and army recruitment

Use scouts and spies to gather information

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Unlock abilities to disrupt the enemy or support your troops


Concept Art